Product Description
MASTER GRADE
Includes
- Shin Musha Gundam
- Tanegashima Gun
- Nichirinmaru Katana
- Denkoumaru Naginata
- Sankoumaru Jumonji Yari
Kit Features & Gimmicks
Articulation
- The head can swivel/tilt on a double ball-joint neck.
- The torso can slightly tilt frontwards/backwards or sideways.
- Shoulder joints can tilt frontwards or raise upwards.
- The arms can...
- Swing on a peg-and-socket joint.
- Raise horizontally.
- The upper elbows can turn.
- The elbows and knees are double-jointed.
- The manipulators...
- Feature 3+1+1 articulation on each finger.
- Can swivel on a ball-and-socket joint.
- The wrist joints can pivot.
- The waist can rotate, though in a limited manner due to being hindered by skirt armors.
- Front, side, and rear skirt armors are poseable to avoid interference with the leg articulation.
- The hip joint axis can slide forward (and backward) for extra leg articulation.
- The upper thighs can swivel on a ball-and-socket joint.
- The ankles can tilt/pivot.
- The front toes on each feet are poseable.
Weapons/Other Gimmicks
- Any of the weapons can be wielded by the poseable hands.
- The palm also features molded tabs for gripping stability.
- Nichirinmaru Katana can be optionally removed or mount into the sheath.
- Tanegashima Gun features a tab hole for gripping stability.
- Tanegashima Gun, Denkoumaru Naginata, & Sankoumaru Jumonji Yari can be mounted onto the backpack via a joint piece.
Tips & Tricks
- For better results, some or most of the details are needed to be applied & panel-lined with Gundam Markers and/or Mr. Color paints.
- Topcoat (Mr. Hobby recommended) can be used to protect applied stickers/marking decals and if any, painted details.
- The middle, ring, pinky fingers can be sliced off for individual articulation. (NOTE: May decrease gripping stability.)
- Take note that the side parts that attach the head can get permanently stuck into the notches, rendering the parts being unable to remove. The only way to do is to paint the parts before assembling it.