Product Description
- F91 Gundam F91
- Heads
- Non-transforming
- Normal faceplate piece
- Faceguard open piece
- Face-open gimmick
- Non-transforming
- Manipulators with interchangeable digits
- Fist
- Holding
- Trigger
- 2 Beam Sabers
- Extra Shield Generator
- 2 V.S.B.R.sÂ
- 1/100 Seabook Arno figurine (sitting)
- Heads
- Beam Rifle
- Beam Bazooka
- Beam Shield
- 1/100 Cecily Fairchild figurine (standing)
- Light-up display base
- Adapter for Action Base
Kit Features & Gimmicks
Articulation
- The head can swivel/tilt on a ball-and-socket/c-clip joint.
- The torso can tilt back and forth in a limited manner.
- The frame that attaches the rear skirt armor can tilt frontward, while the front skirt armor frame can be pulled down to avoid clashing with the downwards torso.
- Shoulder joints can swing frontward or raise upwards.
- The arms can...
- Swing on a peg joint.
- Raise horizontally.
- Shoulder armors can flip up to avoid interference with the upwards arm articulation.
- The upper arms can rotate.
- The elbows and knees are double-jointed.
- The manipulators can swivel on a ball-and-socket joint.
- The waist can rotate, though it can be hindered by a few skirt armor panels/frames.
- The hip joint axis can swing back and forth in a limited manner on each piece.
- The upper thighs can swing frontward (and backward in a very limited extent due to the non-poseable rear skirt armor) on a peg, raise horizontally and/or rotate on each piece.
- The ankles can tilt/pivot.
- The front foot pieces can pivot.
- The V.S.B.R.s are jointed, allowing some articulation.
Weapons/Other GimmicksÂ
- The Index-to-Pinky finger parts can be swapped.
- Any of the weapons can be wielded by the hands, though it depends on which fingers you're installing.
- Gundam F91 can be built with either non-transformable or transformable heads.
- For the non-transformable head, you can build with either normal faceplate or faceguard open pieces.
- For the transformable head, the piece can convert into normal or face-open modes via parts rearrangement.
- The cockpit can slide out to reveal pilot figurine, despite barely visible.
- The heat radiation fins can slide out. (Shoulder armor must be lifted up first.)
- The radiation panels on the rear lower legs can be flipped out.
- Waist armor panels can be opened to reveal a spare removable Beam Shield Generator (right) and 2 Beam Sabers (right).
- Beam Sabers can also be optionally removed as handheld weapons.
- Beam Rifle foregrip can swing left or right.
- Beam Launcher's foregrip can swing.
- Beam Launcher can also be mounted onto the rear waist armor via a flip-out mounting panel.
- Beam Shield can be mounted onto the left forearm via minor rearrangements.
- V.S.B.R.s can be wedged out to form firing mods by pulling the barrels forward and flipping down the handles.
- Gundam F91 can be mounted onto any Action Bases (sold separately) via an adapter.
- Gundam F91 can also light-up via the included Action Base's light-up feature. (Lighting Unit (White) sold separately)
Tips & Tricks
- For better results, some or most of the details are needed to be painted and panel-lined with Gundam Markers and/or Mr. Color Paints.
- Topcoat (Mr. Hobby recommended) can be used to protect applied stickers/marking decals and if any, painted details.
- If using matte/flat-finish top coat, it is advisable not to spray on the clear/translucent/metallic parts - can be done by masking or spraying top coat while the said parts are separated.