Product Description
Includes
- Gundam GP01
- Manipulators
- Multipurpose weapon-holding (1 pair)
- Trigger-finger (right)
- Manipulators
- Beam Rifle
- 90mm Machine Gun
- Beam Saber (solid)
- Shield
- FF-XII Core Fighter II
Kit Features and Gimmicks
- Includes non-transformable Core Fighter II.
Articulation
- The head can swivel on a ball-joint.
- The arms can...
- Swing on a rod joint.
- Raise horizontally.
- The upper elbows can turn.
- Both elbow and knee joints can be bent up to 90 degrees.
- The waist can rotate in a limited extent.
- Front and side skirt armors can pivot to avoid interference with the leg articulation.
- The hips are ball-jointed.
- The ankles can swivel in a limited extent.
Weapons/Other Gimmicks
- The right hand is swappable.
- Each of the weapons must be wielded by their respective hand parts.
- Beam Rifle foregrip can swing left or right.
- The shield can mount onto two different positions on the adapter.
Tips & Tricks
- For better results, some or most of the details are needed to be painted and panel-lined with Gundam markers and/or Mr. Color paints.
- Topcoat (Mr. Hobby recommended) can be used to protect applied stickers and if any, marking decals and painted details.
- The safety flag on the V-fin can be optionally trimmed off.