Product Description
Includes
- Gundam GP01
- Manipulators
- Multipurpose weapon-holding (1 pair)
 - Trigger-finger (right)
 
 
 - Manipulators
 - Beam Rifle
 - 90mm Machine Gun
 - Beam Saber (solid)
 - Shield
 - FF-XII Core Fighter II
 
Kit Features and Gimmicks
- Includes non-transformable Core Fighter II.
 
Articulation
- The head can swivel on a ball-joint.
 - The arms can...
- Swing on a rod joint.
 - Raise horizontally.
 
 - The upper elbows can turn.
 - Both elbow and knee joints can be bent up to 90 degrees.
 - The waist can rotate in a limited extent.
 - Front and side skirt armors can pivot to avoid interference with the leg articulation.
 - The hips are ball-jointed.
 - The ankles can swivel in a limited extent.
 
Weapons/Other Gimmicks
- The right hand is swappable.
 - Each of the weapons must be wielded by their respective hand parts.
 - Beam Rifle foregrip can swing left or right.
 - The shield can mount onto two different positions on the adapter.
 
Tips & Tricks
- For better results, some or most of the details are needed to be painted and panel-lined with Gundam markers and/or Mr. Color paints.
 - Topcoat (Mr. Hobby recommended) can be used to protect applied stickers and if any, marking decals and painted details.
 
- The safety flag on the V-fin can be optionally trimmed off.